Exporting Attribute Settings in MEL

Sometimes you are working on a project, and you want to save your settings on a current object so that you can re-apply them at a later time. This can get tricky with Animation Curves. There is a command that is not documented in the Maya help that can be very useful for recreating animation curves and their keyframes.

getCopyAnimCurveCommands().

Check back soon, and I’ll explain more about it.

exportAttrSettings_v1.mel